Conceptualize, collaborate, create, develop and surpass your wildest imagination. Learn how to create video games, animation, virtual production and visual effects in a $30 million, state-of-the-art facility. Work with a diverse group of digital artists, technicians and researchers to solve complex team-based problems using professional tools and pipelines. The goal of the DMAE program is to be one of the top graduate-level interactive, xr, media and entertainment technology programs in the world.
In this program you will work with complex software tools used in industry, high-end digital workstations, a curved led volume, one of the fastest super computers and the latest in specialized hardware. Coursework will include project classes where you will work in multidisciplinary teams on large productions.
Applications and supporting materials for all graduate study must be submitted through the online application site for the LSU Graduate School. Official transcripts, official test scores, and other materials that come from third-party sources must be mailed to: Graduate Admissions, 114 West David Boyd Hall, Baton Rouge, LA 70803. These paper documents are stored electronically and departments have access to all materials submitted by and/or on behalf of a student applying to graduate study.
Admission to the Digital Media Arts & Engineering Program:
Applicants are required to take the GRE exam to be accepted into the program. Admission is selective and your application is evaluated on the basis of your portfolio. Digital Media has been in the domain of engineering and the digital arts but has expanded into many other disciplines. Because of the interdisciplinary nature of the program and the wide adoption in all fields, we accept students with a bachelor degree from any program of study.
Support may be available through the student’s home department or other units in the form of research or teaching assistantships. To ensure consideration for financial aid, all application materials should be submitted in accordance with deadlines established by the LSU Graduate School.
The DMAE program is housed in the new Louisiana Digital Media Center. It is a 50,000 square foot facility that is co-located with Electronic Arts North American Testing Center. The facility includes a lab, offices for faculty, and workspaces for students. The facility includes:
- State-of-the art theater with multi-channel audio and 4K (UltraHD) projection
- XR Studio with a 10’ tall by 20’ wide virtual production LED volume for real-time virtual production
- 3,084 sq. ft. of classroom space
- Audio studios
- Fabrication lab
- Electronics lab
- State-of-the art computers
- AR & VR Headsets
- Software includes Adobe Creative Cloud, Autodesk Maya, Unity, Unreal Engine, Substance Painter, Substance Designer, NukeX, Mari, Harmony, ZBrush, and Houdini to name a few.
Students have access to facilities in engineering and art including a motion capture and lighting studio, a Red digital camera, digital fabrication workshops and a media research studio. The program keeps up to date with rapidly changing hardware and software needs in the media arts field.
Marc Aubanel (3P) • Video game and digital media development with 15 years industry experience including FIFA, Need for Speed Underground and Def Jam Vendetta.
Ken Wesley (3P) • Visual effects and film post production with 20 years industry experience including Star Wars, Star Trek, and Harry Potter